AI Insights · Timothy · October 2025
Vikings Games on Android in Latvia: Q3 2025 Performance
Explore the Q3 2025 performance of top Vikings games on Android in Latvia, highlighting trends in downloads and revenue.
In the third quarter of 2025, the performance of top Vikings-themed games on the Android platform in Latvia showcased some intriguing trends. Data from Sensor Tower illustrates how these games fared in terms of downloads and revenue.
Vikings: War of Clans PvP, developed by Plarium LLC, experienced fluctuating weekly revenue. Starting at around $1.5K in early July, it saw a peak of $1.6K in mid-August before declining to $1K by the end of September. Downloads peaked at 233 in early August, followed by a significant drop to single digits by the end of the quarter.
Viking Rise from IGG.COM maintained a relatively stable revenue stream, with a notable increase to $620 in mid-August. Weekly downloads surged in early August, reaching 559, but then tapered off to around 30 by late September.
Vikingard, by Orienjoy International, saw modest revenue, peaking at $50 in mid-August. Downloads remained low throughout the quarter, with a slight peak of 15 in early August.
Bad North: Jotunn Edition from Raw Fury had minimal revenue activity, with a few peaks reaching $27 in mid-September. However, there were no recorded downloads during the quarter.
Finally, Vikings - Age of Warlords by Gametrend showed limited revenue activity, peaking at $16 in late July, with no downloads recorded.
For more detailed insights and data analysis, visit Sensor Tower's platform.